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Burgermans - Overview Right

Burgermans - Overview Left

Burgermans - 300 Years Apart

Burgermans - Overview Right
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Burgermans
Burgermans was my first attempt to enter the world of stylised low-poly art. It was originally modelled in 3DS Max and then imported and rendered in Unreal 4, but I was dissatisfied with the result and went to Blender for the final renders.
It takes inspiration from the 1950's American diner aesthetic and uses designs common at the time.
Later, I expanded this project and made a post-apocalyptic version I called Burgermans 2320, which is also available to view on this page.
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