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Component Copier (Unity / C#)
This C# script was developed during a project that required a lot of manual data transfer that was prone to human error. That was when I made the component copier script.
It allows a developer to select a source and target object, and move any amount of selected components onto the target from the source, either blank or copying the values from the source exactly using a simple left-right column menu. It significantly reduced the human error factor of the project and is still in use today.
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