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Alexander Hamilton

Technical Artist / Unity Developer | Project Lead

  • Game Boy

UFO Game (WIP)

This is a WIP tech-demo game designed to showcase my proficiency with the Unity engine on multiple systems. It features a procedural generation system, and a multiplayer system, along with a physics-based abduction system.

All the elements present in this demo video were designed by me from the ground-up, and I continue to develop it and am now adding competitive elements such as players being able to shoot at each other, and an NPC army system that patrol the streets.

I want to revisit the procedural generation system too so I can add more rules and make the generation less like a block of streets. Although it does currently have some rules, I have many ideas on how to further these.

Tools

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